Policies
Open access policy

Digital Games in Education is an open access journal which means that all content is freely available without charge to the user or his/her institution. Users are allowed to read, download, copy, distribute, print, search, or link to the full texts of the articles in this journal without asking prior permission from the publisher or the author. This is in accordance with the BOAI definition of open access.
Archiving policy
Website archiving
All of our electronic content (website, manuscripts, etc.) is stored on three different sources. The content on one server is online and accessible to readers. The copy of the same content is kept as a backup on two other sources. In the event of failure of one server, any one of the other sources can be made online, and the website is expected to be accessible within less than 24-36 hours.
Abstracting/Indexing services
Our journal’s Abstracting/Indexing services store essential information about the articles. Additionally, two of our journal’s Abstracting/Indexing services archive not only the metadata about the articles, but the electronic versions of the articles as well. Therefore, copies of the articles are available to the scientific community through their systems as an alternative to the journal’s own.
Self-archiving
Authors may archive the final published version of their articles in personal or institutional repositories immediately after publication.
If the journal stops publishing
We intend and expect to continue to publish our journal for a very long time. However, if due to some rare, unfortunate circumstances, we are forced to stop publishing the journal, the manuscripts published in the journal will be kept online and accessible to readers for at least 10 more years. When required under specific conditions, such as discontinuation of the collection or catastrophic failure of the website, the content will be accessible through LOCKSS and CLOCKSS.
LOCKSS (Lots of Copies Keep Stuff Safe)
This system ensures a secure and permanent archive for journal content by creating a distributed network of independent libraries that mirror the journal’s content.
CLOCKSS (Controlled Lots of Copies Keep Stuff Safe)
This system is similar to LOCKSS, but it is designed to be more resilient to failures in the library network.
Copyright and licensing policy

Articles in Digital Games in Education are available under a license (CC-BY 4.0).
Authors retain copyright of their work and can deposit their publication in any repository. Authors allow anyone to download, reuse, reprint, modify, distribute and/or copy the content as long as the original authors and source are cited.
The authors publishing in Digital Games in Education agree to the following terms:
- The Author/Authors agree(s) to publish the article free of charge in the journal in English. The Editorial Board reserves the right to shorten the texts and change the titles.
- As part of free publication mentioned in § 1, the Author/Authors agrees to make the full electronic version of their article available in the Internet.
- The Author/Authors agrees to index their article in databases at home and abroad, including abstracts and keywords as well as Author’s/Authors’ affiliation in English and in other languages. The Author/Authors agrees to pass on the information mentioned above to the owners of these databases.
- The Author/Authors declares that their publication is original and does not include borrowings from other works which might cause Publisher’s responsibility, does not infringe the rights of the third party and that their copyright on this publication is not limited. The Author/Authors will incur all the costs and will pay compensations which might result from the mendacity of the following statement.
- The Author/Authors declares to bear complete responsibility for the scientific reliability of the article submitted. The detailed contribution of all co-authors is defined.
- The Author/Authors declares to publish the text in the journal under a Creative Commons Attribution 4.0 International License (CC-BY 4.0).
- For more than one author: Authorship Contributions. Please indicate the specific contributions (%) made by each author (list the authors’ initials, e.g., JKH) in the following matters: Conception and design of study; Acquisition of data; Analysis and/or interpretation of data; Drafting the manuscript; Critical revision; other contribution, what?
- The Author/Authors declares: The research and the article were funded by: University/Institute/Employer funds; Research/Project grant; Own funds of author/authors; Other
Peer review policy
Peer-review is the system used to assess the quality of an article before it is published. Independent researchers in the relevant research area assess submitted articles for originality, validity and significance to help editors determine whether the article should be published in their journal.
Digital Games in Education operates a double-blind peer-review system, where the reviewers do not know the names or affiliations of the authors and the reviewer reports provided to the authors are anonymous.
Submitted articles will generally be reviewed by two to three experts who will be asked to evaluate whether the article is scientifically sound and coherent, whether it duplicates already published work, and whether or not the manuscript is sufficiently clear for publication. Reviewers will also be asked to indicate how interesting and significant the research is. The Editors will reach a decision based on these reports and, where necessary, they will consult with members of the Editorial Board.
Publication charges
The publication costs are covered by Digital Games in Education, so authors do not need to pay an article-processing charge. There are no submission fees, publication fees or page charges for this journal.
Ethics & disclosures
Digital Games in Education is a double-blind peer review international academic journal. It is committed to the academic community and in this regard, it stands for meeting the highest standards of publication ethics, whereas the publication malpractice is strictly prohibited by all possible measures. That’s why it is necessary to agree upon standards of expected ethical behavior for all parties involved in the act of publishing: the author, the journal editor, the peer reviewer and the publisher. Our ethic statements are based on COPE’s Best Practice Guidelines for Journal Editors.
For Editors
The editor of Digital Games in Education is responsible for deciding which of the articles submitted to the journal should be published. The editor may be guided by the policies of the journal’s editorial board and constrained by such legal requirements as shall then be in force regarding libel, copyright infringement and plagiarism. The editor may confer with other editors or reviewers in making this decision. An editor will at any time evaluate manuscripts for their intellectual content without regard to race, gender, sexual orientation, religious belief, ethnic origin, citizenship, or political philosophy of the authors. The editor and any editorial staff must not disclose any information about a submitted manuscript to anyone other than the corresponding author, reviewers, potential reviewers, other editorial advisers, and the publisher, as appropriate. Disclosure and conflicts of interest unpublished materials disclosed in a submitted manuscript must not be used in an editor’s own research without the express written consent of the author.
Author/s declare that:
Author/s declare presence of Ethics Statements that needed for ethical conduct of research using human subjects. Otherwise, they provide the necessary documents.
a) Conflict of Interest: They have no conflict of interest.
b) Research involving human participants and/or animals:
This study does not contain any studies with human participants or animals performed by any of the authors. This article does not contain any studies involving animals performed by any of the authors.
c) Informed consent: Informed consent was obtained from all individual participants involved in the study.
For Reviewers
Peer review assists the editor in making editorial decisions and through the editorial communications with the author may also assist the author in improving the paper. Any selected referee who feels unqualified to review the research reported in a manuscript or knows that its prompt review will be impossible should notify the editor and excuse himself from the review process. Any articles received for review must be treated as confidential documents. They must not be shown to or discussed with others except as authorized by the editor. Reviews should be conducted objectively. Personal criticism of the author is inappropriate. Referees should express their views clearly with supporting arguments. Acknowledgement of Sources Reviewers should identify relevant published work that has not been cited by the authors. Any statement that an observation, derivation, or argument had been previously reported should be accompanied by the relevant citation. A reviewer should also call to the editor’s attention any substantial similarity or overlap between the article under consideration and any other published paper of which they have personal knowledge. Privileged information or ideas obtained through peer review must be kept confidential and not used for personal advantage. Reviewers should not consider articles in which they have conflicts of interest resulting from competitive, collaborative, or other relationships or connections with any of the authors, companies, or institutions connected to the papers.
For Authors
Authors of reports of original research should present an honest account of the work performed as well as a discussion of its significance in the field of educational research. Underlying data, and ways of interpreting these, should be represented transparently in the paper. A paper should contain sufficient detail and references to permit others to judge the value of the work. Fraudulent or knowingly inaccurate statements constitute unethical behavior and are unacceptable. Authors are asked to provide the raw data in connection with a paper for editorial review, and should be prepared to provide public access to such data (consistent with the ALPSP-STM Statement on Data and Databases), if practicable, and should in any event be prepared to retain such data for a reasonable time after publication. The authors should ensure that they have written entirely original works, and if the authors have used the work and/or words of others that this has been appropriately cited or quoted. Multiple, redundant or concurrent publication an author should not in general publish manuscripts describing essentially the same research in more than one journal or primary publication. Submitting the same manuscript to more than one journal concurrently constitutes unethical publishing behavior and is unacceptable. Proper acknowledgment of the work of others must always be given. Authors should cite publications that have been influential in determining the nature of the reported work. Authorship should be limited to those who have made a significant contribution to the conception, design, execution, or interpretation of the reported study. All those who have made significant contributions should be listed as co-authors. Where there are others who have participated in certain substantive aspects of the research project, they should be acknowledged or listed as contributors. The corresponding author should ensure that all appropriate co-authors and no inappropriate co-authors are included on the paper, and that all co-authors have seen and approved the final version of the paper and have agreed to its submission for publication. All authors should disclose in their manuscript any financial or other substantive conflict of interest that might be construed to influence the results or interpretation of their manuscript. All sources of financial support for the project should be disclosed. Authors can not make any change on the published manuscript electronically. Therefore, authors are obliged to be very careful reviewing and correcting any errors on galley proof.
Plagiarism
Digital Games in Education is strictly against any unethical act of copying or plagiarism in any form. All articles submitted for publication to the journal are cross-checked for plagiarism using iThenticate software. Articles found to be plagiarized during initial stages of review are out-rightly rejected and not considered for publication in Digital Games in Education. In case of an article that is found to be plagiarized after publication, the Editor-in-Chief will conduct preliminary investigation, possibly with the help of a suitable committee constituted for the purpose. If the article is found to be plagiarized beyond the acceptable limits, the journal will contact the author’s Institute / College / University and Funding Agency, if there is any. A determination of misconduct will lead the journal to run a statement bi-directionally linked online to the original paper, in order to note the plagiarism and provide a reference to the plagiarized material. The paper containing the plagiarism will also be marked on each page of the PDF. Upon determination of the extent of plagiarism, the paper may also be formally retracted.